



Available platforms include:įor more information about the GameAnalytics service please read our general documentation. GameMaker Studio allows you export your game directly to a range of platforms using a single development workflow. With its extensive range of features and impressive ease of use, GameMaker Studio is an ideal engine for building high quality 2D games, at low cost, in a short timeframe.

It has everything you need to take your idea from concept to finished game. GameMaker uses a simple built-in language called GML, which helps you learn to program as you as you go. GameMaker makes use of an intuitive ‘drag and drop’ development environment so that you can have your game up and running in a matter of minutes with minimal technical knowledge and without having to write endless lines of code. Download the latest version of the GameAnalytics SDK for GameMaker Studio 2 here. ❗️ Edit (Aug 23rd, 2017): We have updated the GameAnalytics SDK and now offer full support for GameMaker Studio 2. The aim of this engine from YoYo Games is to break down the barriers to getting started with game development. This SDK integrates seamlessly with GameMaker Studio 1.4 and we have plans to update to the latest and greatest incarnation of the GameMaker engine soon. Implementation is pretty straightforward, so within 5 minutes you should be able to start sending events and viewing real-time analytics for your players. This page also contains documentation outlining the key steps to instrument the SDK. To download it, or just to have a general peek, visit our Github page here: GameAnalytics SDK for GameMaker. We’re happy to report that our brilliant engineers have added yet another integration to the GameAnalytics mix a free and lightweight SDK for the GameMaker engine.
